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Stella glow cartesia
Stella glow cartesia







Enemies are also quick to descend on wounded characters or make clever use of the varied terrain to gain a tactical edge against your army, which makes combat consistently engaging throughout the game’s roughly 40-hour adventure. From the heavily-armored Knight Archibald’s ability to defend adjacent allies with his tower shield to the cocksure rogue Rusty’s diverse blend of up-close melee onslaughts and long-distance dagger throws, each character offers a wealth of options to take advantage of in the field, leaving lots of room for experimentation. Battles progress at a brisk pace, and your party’s varied cast of characters all bring unique and exciting abilities to the battlefield. Simply put, the combat in Stella Glow feels fantastic.

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It’s unsurprising that Witches can make use of elemental attacks, but when Alto gains the ability of a Conductor it opens up new and interesting abilities that can quickly change the flow of a battle through the use of powerful songs, which can have lasting effects on the entire battlefield. While this is all pretty conventional to anyone who’s cut their SRPG teeth on games like Luminous Arc, Disgaea and Final Fantasy Tactics, Stella Glow does do some neat tricks to spice up these encounters when it comes to the game’s use of Song Magic. Other characters, like the crafty merchant-turned-sharpshooter Ewan and the Wind Witch Popo can peg baddies from great distances with rifles and bows, making them key assets for picking off enemies from across the battlefield. Melee fighters such as the game’s sword-swinging hero Alto and the katana-wielding Fire Witch Sakuya are effective at pummeling enemies up close with their swords, while the regal Knight Captain Klaus is able to skewer enemies from two spaces away with his spear.

stella glow cartesia

Battles unfold in typical turn-based fashion, as your party and hordes of enemies maneuver around the map in an elaborate digital chess match. If you’ve ever played a strategy RPG before, you’ll feel right at home digging into the heart of Stella Glow‘s grid-based skirmishes.

stella glow cartesia

After a brief training battle, Alto joins the 9th Regiment and sets off on his noble quest. The group is tasked by Queen Anastasia with uniting the four elemental Witches and stop Hilda and her Harbingers from crystallizing the entire world with her destructive Song of Ruin. It’s here in the capital city that Alto and Lisette are introduced to the elite Regnant Knights 9th Regiment.

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Just as Alto is almost killed, Lisette is suddenly transformed into the Water Witch, saving the duo’s skin and forcing the Witch and her minions into a hasty retreat when the pair are joined by a squad of heavily-armed knights, who whisk Alto and Lisette away to the capital city of Lambert. Shortly after the two are introduced, Hilda and her Harbingers (the Witch’s loyal guard who seek to demolish the world in order to save it, because RPGs) lay waste to Alto and his childhood friend Lisette’s peaceful hamlet by casting the Song of Ruin, a spell that encapsulates the entire village’s population in shards of cold crystal. It’s during this melee that Alto discovers his newfound companion is far from a damsel in distress, but rather an immensely powerful witch – Hilda, the Witch of Destruction. Shortly after their chance encounter, the shadowy woman and Alto are attacked by a pack of monsters. When the game’s young hero Alto embarks on a hunt in the forests of his hometown, he stumbles across a mysterious woman singing in the forest.

stella glow cartesia

Rather than conjured through wands or esoteric incantations, magic in Stella Glow‘s world is performed through song. The story of Stella Glow is set against the backdrop of a world where the power of magic has been sealed away for a millennium following humanity’s war with the angels. Ironically enough, the studio’s swansong just so happens to be a fittingly musical adventure that refines the elements from the developer’s previous releases, resulting in what arguably stands as Imageepoch’s SRPG magnum opus. Stella Glow marks the final release for the beleaguered Luminous Arc and Sands of Destruction developer Imageepoch, which filed bankruptcy earlier this year following the mysterious disappearance of the company’s CEO, Ryoei Mikage.







Stella glow cartesia